Friday, August 29, 2014

Assignments


Tip 001
Use Box model from the Standard primitive list. Clone option to take copy and 
finally Group it




Tip 002
Use Clone option and Rotate tool with Box primitive to model this.




Tip 003
Use Chamfer box Extended primitive with clone option






Tip 004
Model the table with Chamfer box Extended primitive.
Use Bend modifier from the modify list to curve the back rest of the chair






Tip 005
Use Chamfer box primitive with Relax and Bend modifiers to design the upper part of the chair.
Model the Wheels from chamfer Cylinder and chamfer box, then
You will need Hierarchy panel to design the lower part of the chair.




Tip 006
Create two cylinder with same value of radios. Increase height value one of them and apply the Taper and Lattice modifiers. Fit the second cylinder in to the first one.




Tip 007
Use box primitive to model this with Taper modifier.






Tip 008
Create the cigarette from two cylinders, use Edit poly modifier with Face Extrude modifier to model the ash tray.





Tip 009
Create the table from chamfer Box. In the computer chair use Hose primitive to link the back rest.





Tip 010
To design the three handles apply Taper modifier in to cylinder with different values.
Use Twist and Edit poly modifiers to design the rest of the parts.




Tip 011
Here apply Taper modify in to the Cylinder, convert model in to Edit Poly and decrease the upper cap face value of the vine barrel.




Tip 012
Use the Box primitive and Sphere primitive to model this park bench.
To model the side supporters of the bench apply Edit poly modifier in to the Box and create the perfect shape with vertex mode.






Tip 013
Apply Edit poly modifier in to box and use extrude option. To design the stand apply bevel option in to selected face.





Tip 014
Can we model this? Yes why not..
Apply Twist, Lattice and Edit poly modifiers in to Box primitives. Try to model the main buildings.






Tip 015
Use Array tool to make different type of patterns in 3Ds Max.




Tip 016
Use Line tool to create the basic shape and apply the Lathe Modifier. Again use line tool to create the handle and attach it.






Tip 017
Try to model the tea set with using above theory and additionally use Teapot model in the Primitive list




Tip 018
Use Line tool to model both steel frame and canvas of this chair. (line - radial face)






Tip 019
Create the spaces for glasses from pro-Boolean option in Compound objects.
Convert the model in to Editable poly and apply Bevel modifier to necessary faces.
Use Vertex editing option for smooth editing.




Tip 020
You will help Line tool, Lathe modifier and Pro-Boolean option to model this.






Tip 021
Convert in to Editable poly and work with Extrude option.
To get the perfect shape use vertex editing.





Tip 022
Apply the Extrusion step by step as given in above image, in to single box. Finally apply the Turbo Smooth modifier in to entire model.






Tip 023
Try to create above three models with Loft command included in Compound object.
Draw shown 2D shapes and assign them in to different location of the path.






Tip 024
Use the Pro Boolean command to model the Revolver Cylinder and peace of cheese.
Use the Loft command to model the pencil and rood.
You can create the mountain from Terrain command under compound object list.





Tip 025
Create this interior design with suitable primitives and shapes. apply the materials as it is.







Tip 026
Model this house with line command. You will need Lathe modifier and pro Boolean command.





Tip 027
Model this house and apply the suitable materials, Lighting and cameras.







Tip 028
Use Line tool and Lathe modifier to design this building :-)

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