Monday, August 18, 2014

Customizing the 3ds Max

UNITS SETUP 

The Units Setup dialog establishes the unit display method, giving you the choice between generic units and standard units (feet and inches, or metric)
Customize  >>  Unit Setup

LAYOUTS
Using the Layout Panel of the Viewport Configuration dialog, you can pick from the different layouts and customize the viewports in each. The viewport configuration is saved with your work.
Views  >>  Viewport Configuration




CHANGING THE VIEW TYPE
     Use the View cube or Click the viewport you want to change, and then press one of the keyboard shortcuts in the following table.
  
Key
 View type
T
Top view
B
Bottom view
F
Front view
L
Left view
C
Camera view. If your scene has only one camera, or you select a camera before using this keyboard shortcut, that camera supplies the view. If your scene has more than one camera, and none are selected, a list of cameras appears.
P
Perspective view. Retains viewing angle of previous view.
U
Orthographic User view. Retains viewing angle of previous view. Allows use of Zoom Region .







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